#ifndef __PG_PICTURETYPE_H__
#define __PG_PICTURETYPE_H__

#include "PuzzleGuess.h"
#include "cocos2d.h"

NS_GAME_BEGIN

class PG_PictureType:cocos2d::Ref
{
protected:
	PG_PictureType();
	~PG_PictureType();

	unsigned int Id;
	std::string TypeName;
	std::string CoverPicturePath;

public:

	unsigned int getId(); 
	std::string getTypeName();
	std::string getCoverPicturePath();

	void setId(unsigned int _Id); 
	void setTypeName(std::string _TypeName);
	void setCoverPicturePath(std::string _CoverPicturePath);

	REF_CREATE_FUNC(PG_PictureType);
};

NS_GAME_END

#endif //__PG_PICTURETYPE_H__